I'm a gaming journalist who covers the industry from a disabled lens. My articles explore the accessibility initiatives made by development studios, as well as the representation of disabled people through consulting and exposure opportunities. When not discussing accessibility and the disabled community, I really enjoy writing features exploring my favorite franchises, namely the Pokémon series.
Ubisoft proves the most important trend in video games didn’t happen overnight
“No one is questioning or needs to know why we’re making games accessible these days.”
Disabled Destiny 2 players are changing the worst thing about online games
Are accessibility features and/or overpowered weapons cheating?
Gotham Knights’ accessibility features feel like an afterthought
Deathloop’s journey towards accessibility is one of redemption
Arkane’s journey towards a more accessible gaming future.
How disabled 'Elden Ring' players conquered the Lands Between
'Elden Ring's vast freedom of customization and exploration makes this title more approachable for disabled players than previous FromSoftware fare.