Gaming

12 stories about how games brought people together in quarantine

More than 3,000 Inverse readers share their stories.

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The World Health Organization declared Covid-19 a pandemic on March 11, 2020. In the year since many of us turned to video games to pass the time.

In a survey of more than 3,000 Inverse readers, we asked about people’s favorite games and how their gaming habits have changed.

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