Mo Mozuch

Mo Mozuch is the former Gaming Editor for Newsweek magazine. His work has also been featured in Popular Science, Esquire, Player.One and Hard Drive. Now a proud papa with a lot less free time, he still loves a retro-style RPG, quirky indie games, and anything from Bethesda. He thinks the Yakuza franchise is criminally underrated and that hot dogs are sandwiches.

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The Latest Survival Epic on Game Pass Was Inspired By Real-World Fallout

Atomfall turns a real-life disaster into one of the best survival games around.

By Mo Mozuch
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Steam Just Quietly Added The Most Hardcore 2D Game That Shows A Little Restraint Can Go A Long Way

Velaster’ brings a fresh take to a genre in desperate need of one.

By Mo Mozuch
Retrospective

30 Years Ago, This SNES Exclusive Finished an Epic Trilogy

'Final Fight 3' punched above its weight class.

By Mo Mozuch
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This Dead Cells And Prince of Persia Mashup Is A Must-Play On Switch

‘The Rogue Prince of Persia’ brings together two of gaming’s best franchises.

By Mo Mozuch
Retrospective

30 Years Ago, Sony Had Its First Epic RPG

‘Suikoden’ walked so ‘Final Fantasy’ could run.

By Mo Mozuch
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The GOTY Frontrunner Is On Game Pass

A flawless RPG.

By Mo Mozuch
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This Ghost Hunter Romance Is Great For A Long Weekend

‘Banishers: Ghosts of New Eden’ is another pitch perfect character study from the minds behind ‘Life is Strange’

By Mo Mozuch
Retrospective

How A Costly Delay Rescued A Legendary Nintendo Franchise

A rescheduled console launch gave ‘Super Mario World’ extra life.

By Mo Mozuch
Retrospective

10 Years Later, 'Fallout 4' Is Secretly Bethesda’s Greatest Achievement

Build it and they will come to build more.

By Mo Mozuch
Retrospective

20 Years Ago, This Billion-Dollar Franchise Took Its First Step Onto Consoles

Camaraderie, not graphics, was the future of the brand.

By Mo Mozuch
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This Day One Indie Is Everything Right With Game Pass

Weird games are worth it.

By Mo Mozuch
Retrospective

How A Flash Game About Raw Meat Changed Gaming Forever

‘Super Meat Boy’ rewrote the rules of game development one bloody squish at a time.

By Mo Mozuch
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The Literal Comedy Goat Just Dropped On PlayStation Plus

‘Goat Simulator 3’ brings its absurd humor and explosive physics to an even bigger stage.

By Mo Mozuch
Retrospective

35 Years Ago, Sega Lost Its First Console Battle

The Game Gear was a better system, but still couldn’t outplay the Game Boy.

By Mo Mozuch
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Fifteen Years Ago, Lara Croft Found A New Perspective

‘Lara Croft and The Guardian of the Light’ found success by not being a Tomb Raider game.

By Mo Mozuch
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The Best Roguelite On Xbox Game Pass Makes Dying Better With Friends

‘For the King 2’ is a worthy sequel to a grand choose-your-own adventure.

By Mo Mozuch
Retrospective

Ten Years Ago, A Single Developer Changed Gaming Forever

How the one-man team behind ‘Undertale’ moved millions.

By Mo Mozuch
Retrospective

Ten Years Ago, This Game Saved Nintendo’s Reputation

As the Wii U floundered, 'Super Mario Maker' proved Nintendo could think big.

By Mo Mozuch
Retrospective

25 Years Ago We Got The Tony Hawk of Superhero Games

Neversoft’s ‘Spider-Man’ came out swinging.

By Mo Mozuch
Retrospective

Five Years Ago, The Best Party Game Was Just Getting Started

Selling us on the magic beans.

By Mo Mozuch